Home   Characters    Magic    Life    History    Geography    Religions    Legends    Organizations    Campaigns    House Rules    Links    Glossary

Campaigns

Player's Guide


Player Characters
Glossary
Photographs
Adventure Journals
Legacy of Fire Adventure Path

 

This the tenth campaign to be set in Theeurth, and it follows the Legacy of Fire Adventure Path published by Paizo Publishing, LLC., with changes made to set it firmly in Theeurth.

The campaign is an arabian-themed adventure reminiscent of A Thousand and One Nights and the classic Ray Harryhausen movies The Seventh Voyage of Sinbad and The Golden Voyage of Sinbad.  It begins with the adventure Howl of the Carrion King, set in the nation of Har'Akir, where the heroes must attempt to retake a conquered town from a fearsome pack of vicious gnolls and their mysterious overlord.

 

 
  Contact       Open Gaming License       Feedback       Archives
© 2010 Scott C. Nolan, All Rights Reserved.

Design by:

Theeurth is neither endorsed by nor associated with Wizards of the Coast.

Dungeons & Dragons® and Wizards of the Coast® are Registered Trademarks of Wizards of the Coast, and are used with Permission.

'd20 System' and the 'd20 System' logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the d20 System License version 1.0. A copy of this License can be found at www.wizards.com.

Certain portions of this site are published as Open Game Content under the Open Game License, version 1.0, and may be reproduced, according to its terms. All Open Game Content is identified here.  To view the Open Game License, click here.

All other content and Theeurth's "product identity" may be reproduced, as an unaltered whole, for personal use only. Any other use of the contents of this site requires the written permission of Scott C. Nolan.