Population: 5,814,000 (76% humans, 9% halflings, 8% orcs, 3% half-orcs,
Urban Population: 302,400 (8%)
Government: Subject Region of the Empire of Frost
Religions: Hoarwinter, the Gods of Woe (was: The Great Church)
Imports: Finished goods, Wine, Fabrics
Exports: Timber, Copper, Iron, Gold
Situated on the northwest shores of Vatheria, Tirgonia
was a young
and vital land, rich in natural resources. Its people were a
hardy blend of Connorian settlers and Alatian natives, as
well as several non-human races, and were famous for their
hardihood. Since the Frostwar, however, more than a million have fled or died
Since the very first Theeurth game, Tirgonia
has been the home base for every campaign. It is, therefore,
far more detailed than any other part of the world.
Rather than try to fit all that detail onto one page, each
of Tirgonia's regions is given its own page, available
through the links in the yellow navigation bar at left.
Distances and Travel
by Best Route
ALQ = Alqualondë, ANT = Antiphia, CRO =
Croestar, CRU = Cruachan, DUN = Duncrannoch,
MOR = Mordecai, MUN = Munarch, SIR = Sirion, TIR = Tirgon
route is the best land route, usually by the shortest road.
by sea and river can be much faster, but less predictable, as the
tides and season conspire to aid or hinder the vessel.
Antiphia, Munarch and Croestar cannot be reached by ship.
Twelve hundred years ago, the splendid
legions of the victorious Conorrian Empire marched across the
continent, crushing all resistance. In the year 1580, the
Conorrian XXIV Legion, under Consul Asturias Flavian marched over
the high Edgemoor mountains and arrived at the sea. The natives
called their land Alatun. The Consul called it "Tirgonia".
There, he established the last great province of the Empire.
The provincial capital was established at
Flavian's fortress of Tirgon, by a deep-water bay. The site was
also near the heart of Alatian territory. Over the years, it
withstood many sieges by the Alatun and the barbaric Skane raiders
out of the north, as well as the occasional troll raid from the
Over the next two centuries, the Conorrians
built four great cities in Tirgonia (as well as a host of smaller
towns and villages), and cleared much of the great primeval forest
for farmland. During this time, the Alatians and Conorrians slowly
began to intermarry, forming a new race, the Tirgonians. They
fought several small conflicts with the traditional enemies of
Tirgonia, the goblins of the north and the human tribes of the
great plains to the east.
A Conorrian nobility was created from the
descendants of Flavian and his officers, as well as from those
noble families who emigrated from Conorria. Each city controlled a
region known as a prefecture. Each prefect drew his authority from
the Imperial Governor. This structure was preserved when the
Miletian empire inherited the Tirgonia after the Mage Wars, and
persists today, although the prefects are now hereditary dukes.
Tirgonia flourished under the Miletian
emperors, despite its great distance from the capital. It
supplied the western empire with much-needed raw materials, such
as timber and iron ore. The emperors rewarded their most
loyal soldiers with land grants in the north, creating the basis
of the Tirgonian nobility to come.
In addition, Tirgonia benefited from its
long association with the elves of the Western Isles, who came to
the white city of Alqualondë in their swift ships, bearing
wonders out of the west.
In 2282, the Darothic Horde smashed into the
southern portions of the Miletian Empire, cutting Tirgonia off
from the capital. Tirgonia was the last Miletian province to
fall to the Horde, and the last Miletian legion was destroyed at
the crossings of the Dun Aerinn river in 2290.
For a century thereafter, petty Darothic
warlords presided over the cities and towns of Tirgonia,
plundering the treasures of the empire. In 2419, the great
dragon Maxillentius lay waste to the fields and farms around
Duncrannoch, and took up residence in the Ormswood. The
Darothic kings paid tribute to the cruel beast, but it only rarely
ceased its depredations. When it demanded the attendance of
the kings, they came, fearing to do otherwise. The
treacherous dragon slew them all and declared itself master of the
Maxillentius ruled most of Tirgonia with an
uncaring, capricious and brutal disdain for more than a
century. For most of that time, it caused its reluctant
subjects to make war against Daerond, for it was the enemy of
Dyrethis, the lich-king of that land. Then, in 2531,
Maxillentius was ambushed and slain by a company of heroes led by
the warrior Arkemon. He became Arkemon I, king of Tirgonia.
Arkemon's rule was highlighted by two chief
crises. In the year 2539, northern Tirgonia was invaded by
the nomadic Bekanai tribes out of Rhanalor. This invasion
was halted after the bloody battle of the Eagle's Eye, where
Arkemon personally defeated the Bekanai king. The
second crisis was precipitated in the following year while Arkemon
was still away at the frontier. With the backing of a
secretive group known as the Iron Wind, Arkemon's brother, the
sorcerer Caradh, seized the throne and imprisoned most of the
court. Arkemon secretly entered the capital and confronted
his brother, and the two died fighting before the throne.
Arkemon's infant daughter Rhianne was named queen shortly
Over the following century, many of Tirgonia's traditional
enemies returned to haunt it. The Bekanai threat returned in
2560, when the tribes occupied northern Tirgonia for three years
until driven out by the power of the king's armies.
The northern Skane barbarians began to raid the coasts and rivers
of Tirgonia in the year 2590, and continued annual raids for
half a century.
In 2632, a second great dragon took up
residence in the ruins of Maxillentius' palace in the Ormswood.
Its name was Graulor, popularly known as
"One-Eye". It terrorized the region for nearly a
decade before being driven out of its lair by paladins of the
church of Erdhon.
A few short years later, Tirgonia was
invaded by the armies of Daerond, who quickly conquered all of
Sothwall and Estwilde, leaving only the great fortress-city of
Cruachan in Tirgonian hands. Tirgonian resistance soon grew
in intensity and there was four years of bloody fighting
throughout Estwilde. In 2641, the Black King himself,
Dyrethis the Damned, led his armies to the final conflict with
Tirgonia. Driving the remnants of the Tirgonian forces
before him, he sought to pin down King Varens and his knights at
Dwarfbridge, the ancient span across the Aré river.
But there, the king turned the tables and
instead ambushed Dyrethis. For with the help of the
Arcaneum, Varens had hidden the greater portion of his army from
Dyrethis' knowledge. There also came help from the east, as
the Bekanai troops hired by Dyrethis double-crossed him and
instead fought for Varens. Finally, a small company of elves
out of Black Haven fought a bloody battle with Dyrethis' personal
guard. The lich-king was slain that day, and his forces
scattered. Within a few weeks, Tirgonia regained all of its
former territory. Varens granted the Falos plains to the
Bekanai as their own nation, which they named Bekanor.
In 2667, disaster struck when the Skane sacked and burned Tirgon. They
left on their own the next spring. After this, the winters became increasingly cold and the Skane harbors never
In the early part of the twenty-eighth
century, Tirgonia was struck by two inexplicable disasters.
In 2709, the Great Fire
of Cruachan spread through the city, killing more than 1200
citizens. Officials blamed the incident on Daeron agents, but
rumors persist that some otherworldly effect was at work. In 2723, a horde of monsters raged through Alqualondë for
one night, disappearing at dawn. The reasons for this remain
The year 2727 saw the death of King
Beolfred, and the ascension of his son, King Aramayne the
wise. Aramayne would go on to safeguard Tirgonia through
some of the most turbulent decades in its history.
In 2731, the forest of Greenwood, which had
long been a dangerous place, was cleared of the evil spirit which
had long dominated it by a band of little-known heroes.
Their leader, Beleg of Amrais, became the first baron of the
Greenwood, and encouraged elves and rangers to settle within the
wood. In 2740, the baron and his companions also destroyed
an secret temple to the evil god Drauluin near the small Sirion
town of Vrenthis.
In the years 2743-45, great armies were raised throughout
the Successor States, with the intention of ridding the holy city
of Echoriath from the grip of the Worldspine orcs. This was
the Great Crusade. Tirgonian Crown prince Aurelian, Aramayne's
son, led a Tirgonian force south, but all were lost at the battle of the
A decade later, in 2755, the Black Dukes led the Daeron army into Tirgonia,
once again conquering everything south of the Dun Aerinn river, except for
the fortress-city of Cruachan. Rather than try to conquer
the rest of the country, they stopped at the river and erected a
series of formidable fortresses to defend their new frontier,
notably the foul Hellsmouth Keep. Tirgonia began the
construction of a similar series of defenses, including the
massive fortress at Calasoth.
The next year, King Wolkriyë of Bekanor was assassinated by
members of the Tasmarr clan. In 2756, Bekanai horse
warriors, led by Tasmarr officers began to attack Tirgonia.
By the year's end, they had completely cut off the Antiphian
valley, and blocked the roads across the Tigelion. Hemmed in
by enemies on two sides, the stability of the kingdom began to
waver. Rumors abounded that one or the other enemy would
soon finish off the wounded nation.
As if planned by some malevolent agency,
Tirgonia suffered a third invasion in the year 2760, when a horde
of ice trolls, aided by the increasingly cold winters, crossed the
border into besieged Antiphia and began to slaughter the folk of
the northeast towns. The Duke of
Antiphia and most of his sons were killed in battle against the
trolls at Cold Landing. Not all the news was dark, however.
Antiphia's famous but short-lived heroes, known as the Black
Dragons, led a ragtag army of
Antiphian militia and allied Skane units defeat a Bekanai attempt
to enter Antiphia at the battle of Tigelion's Crossings.
This was later seen as the first probing foray of the forces of
The year 2763 saw a swift reversal of fortune in the
north. Bekanai tribes loyal to Athaman, the exiled son of
king Wolkriyë, revolted against the Tasmarr rule. King
Aramayne of Tirgonia quickly capitalized on the confusion and
marched against the confused Bekanai defenses, beating the mounted
warriors in three swift, decisive battles. Despite being
sixty-one years old, Aramayne personally led his troops into battle. Athaman was slain
by Tasmarr agents, leaving no heirs. Aramayne re-annexed the
entirety of Bekanor, creating one of his trusted generals as Duke
In 2766, Aramayne's daughter and sole surviving heir, the
Princess Ariane, was killed by assassins who also slew her entire
retinue as she visited her uncle in Sirion.
Tensions remained extremely high along the Dun Aerinn river, as
vicious raids continued between Daeron and Tirgonian
garrisons. But in 2770, civil war broke out among the Black
Dukes of Daerond following an unsuccessful attempt to assasinate
Bishop Morbanes, high priest of Malbor. The Daeron colony in
Tirgonia collapsed as the Black Dukes rushed to return their
forces to protect their own holdings in Daerond. A Tirgonian
army under the command of Carradus, Duke of Estwilde, harried the
Daerons out of the southern provinces. By the end of 2777,
all of Tirgonia's southern provinces had been restored.
Six years later, in 2783, King Aramayne died of natural
causes at the age of eighty-one. Aelwyn, the popular duke of
Munarch, an experienced soldier, entered the capital within weeks
and after a swift courtship, married Aramayne's widow and second
Yisselda who was sixty-two years old. He was crowned king by the Bishop of Tirgon the
same day. However, many in Tirgonia viewed this haste as unseemly, and
moreover, illegal. These rallied around the
banner of Prince Taurion, whose family was descended from royal
blood, and whose uncle was the Duke of Sirion. Thus began
the short-lived Tirgonian Civil War.
The war ended in 2784, when the
Frostwar began. As armies of orcs, trolls and stranger
monstrosities loyal to Hoarwinter descended on Tirgonia from north
and east, Taurion moved quickly to support Aelwyn and acknowledge
him as the legitimate king. But it was too late.
The forces of Hoarwinter and the
Empire of Frost took only two years to sweep through Tirgonia from
north to south. The cities of Tirgon, Sirion and Cruachan
held out much longer through protracted sieges. Tirgon and
Sirion both fell in 2789. Tirgon was overcome by an
overwhleming physical and magical assault. When this news
reached the defenders of Sirion, they capitulated. Cruachan
held out until 2791, when it was betrayed from within.
Bloody reprisals awaited the defiant citizenry.
In the period after the Frostwar,
Hoarwinter secured his power in Tirgonia by parceling out the
former duchies to his own servants, known as the Archons.
Each archonate is ruled much as before (albeit with more
cruelty). During this time, the priests, holy warriors and
vocal adherents of the gods of the Chalice (the gods of the Great
Church) were systematically hunted down and slain.
Meanwhile, temples to Hoarwinter and the gods of Woe were quickly
erected to replace the old faith.
The last Tirgonian bishop of the
Great Church, a hastily-elected young man named Filomen of
Duncrannoch, fled into the Edgemoor mountains and out of the
knowledge of men in the year 2793. He took with him the Chalice
of the Kings, relics of the line of Arkemon Dragonsbane.
An uprising in Alqualondë briefly
liberated the city and caused the Archon, Hortensius, to flee in
2794. But the Alqualondë Free City was crushed
three months later when the new Archon, a being named Null,
arrived with an army of orcs, trolls and hill giants.
Now the year is 2804, and Tirgonia lays prostrate under the
heel of Hoarwinter and his Empire of Frost.
In the beginning, the only trade Tirgonia
had was with the one or two Conorrian caravans that made their way
north along the Edgemoor mountains each year. The Imperial
prefecturess were essentially closed communities where the
peasants rarely left the town of their birth. Tirgonia
became more important under Miletian rule, as a source of metals
and timber, and the increased importance of shipping contributed
to the growth of the coastal cities.
In the two centuries since Arkemon
Dragonsbane became Arkemon I, trade has become one of the staples
of Tirgonian life. Tirgonia's vast natural resources make it
extremely rich. The growth of the central monarchy, accompanied by
patrolled roads and the Royal Navy have increased the safety of
merchant's goods, but banditry and piracy remain the scourge of
the nation. Since much of Tirgonia is still unpopulated, and its
coastline is dotted with small, uncharted islands, bandits and
pirates are notoriously hard to run to ground.
Tirgonia's major trade items are fish,
lumber and cloth. From Noharia, it gets horses and furs; from
Harkoria, spices, copper and oils. Occasionally, traders from
further afield, such as the Empire, The Crusader States, or
mysterious Luxur will bring rare art, elven cloth, or Valesian
In Tirgonia, barter is still the primary
form of economic activity outside the cities. Cattle, sheep,
lumber and grain are all important barter items. The Tirgonian
standard coin is the Trader, a small
silver coin about two cm. in diameter. Ten copper Commons
are worth one Trader. Ten Traders are worth one gold Noble.
Most people live their entire lives without ever seeing a gold